Debian Bug report logs - #727802
iagno: game against level 3 ai hangs midway

version graph

Package: iagno; Maintainer for iagno is Debian GNOME Maintainers <pkg-gnome-maintainers@lists.alioth.debian.org>; Source for iagno is src:iagno (PTS, buildd, popcon).

Reported by: Vivek Kumar <vivek.kumar172@yahoo.com>

Date: Sun, 27 Oct 2013 00:09:05 UTC

Severity: important

Found in version gnome-games/1:3.4.2-3

Fixed in version 1:3.34.0-1

Done: Jeremy Bícha <jbicha@debian.org>

Bug is archived. No further changes may be made.

View this report as an mbox folder, status mbox, maintainer mbox


Report forwarded to debian-bugs-dist@lists.debian.org, vivek.kumar172@yahoo.com, Debian GNOME Maintainers <pkg-gnome-maintainers@lists.alioth.debian.org>:
Bug#727802; Package iagno. (Sun, 27 Oct 2013 00:09:09 GMT) (full text, mbox, link).


Acknowledgement sent to Vivek Kumar <vivek.kumar172@yahoo.com>:
New Bug report received and forwarded. Copy sent to vivek.kumar172@yahoo.com, Debian GNOME Maintainers <pkg-gnome-maintainers@lists.alioth.debian.org>. (Sun, 27 Oct 2013 00:09:09 GMT) (full text, mbox, link).


Message #5 received at submit@bugs.debian.org (full text, mbox, reply):

From: Vivek Kumar <vivek.kumar172@yahoo.com>
To: Debian Bug Tracking System <submit@bugs.debian.org>
Subject: iagno: game against level 3 ai hangs midway
Date: Sun, 27 Oct 2013 05:38:48 +0530
Package: iagno
Version: 1:3.4.2-3
Severity: important

Dear Maintainer,
*** Please consider answering these questions, where appropriate ***

   * What led up to the situation?
playing the game against level 3 ai
   * What exactly did you do (or not do) that was effective (or
     ineffective)?
   * What was the outcome of this action?
game became un responsive, needed force kill
   * What outcome did you expect instead?
game should run smoothly
*** End of the template - remove these lines ***



-- System Information:
Debian Release: 7.2
  APT prefers stable-updates
  APT policy: (500, 'stable-updates'), (500, 'stable')
Architecture: amd64 (x86_64)

Kernel: Linux 3.2.0-4-amd64 (SMP w/4 CPU cores)
Locale: LANG=en_IN, LC_CTYPE=en_IN (charmap=UTF-8)
Shell: /bin/sh linked to /bin/dash

Versions of packages iagno depends on:
ii  dconf-gsettings-backend [gsettings-backend]  0.12.1-3
ii  gnome-games-data                             1:3.4.2-3
ii  libatk1.0-0                                  2.4.0-2
ii  libc6                                        2.13-38
ii  libcairo2                                    1.12.2-3
ii  libcanberra-gtk3-0                           0.28-6
ii  libgdk-pixbuf2.0-0                           2.26.1-1
ii  libglib2.0-0                                 2.33.12+really2.32.4-5
ii  libgtk-3-0                                   3.4.2-6
ii  libpango1.0-0                                1.30.0-1
ii  librsvg2-2                                   2.36.1-1

Versions of packages iagno recommends:
ii  gnome-games-extra-data  3.2.0-4

iagno suggests no packages.

-- no debconf information



Information forwarded to debian-bugs-dist@lists.debian.org, Debian GNOME Maintainers <pkg-gnome-maintainers@lists.alioth.debian.org>:
Bug#727802; Package iagno. (Tue, 04 Jun 2019 10:33:02 GMT) (full text, mbox, link).


Acknowledgement sent to Arnaud Bonatti <arnaud.bonatti@gmail.com>:
Extra info received and forwarded to list. Copy sent to Debian GNOME Maintainers <pkg-gnome-maintainers@lists.alioth.debian.org>. (Tue, 04 Jun 2019 10:33:02 GMT) (full text, mbox, link).


Message #10 received at 727802@bugs.debian.org (full text, mbox, reply):

From: Arnaud Bonatti <arnaud.bonatti@gmail.com>
To: 727802@bugs.debian.org, Vivek Kumar <vivek.kumar172@yahoo.com>
Date: Tue, 4 Jun 2019 12:30:41 +0200
Hi, I’m the upstream maintainer of Iagno.

tldr: It’s fixed.

I imagine the hang was “just” caused by the AI calculations. The AI
has always been bad, until now. It was going (in hard level) in depth
6, calculating millions of positions, without really having goods
results. I improved greatly the speed of this AI first (see unstable
release 3.33.2), and then introduced a new AI that is mostly as hard
(a bit harder), but only going in depth 3, so with only some thousands
positions to estimate. It will be available in the next stable
release, 3.34, in October.

Regards,
Arnaud

-- 
Arnaud Bonatti
________________________________
courriel : arnaud.bonatti@gmail.com



Reply sent to Jeremy Bícha <jbicha@debian.org>:
You have taken responsibility. (Wed, 12 Nov 2025 22:29:02 GMT) (full text, mbox, link).


Notification sent to Vivek Kumar <vivek.kumar172@yahoo.com>:
Bug acknowledged by developer. (Wed, 12 Nov 2025 22:29:02 GMT) (full text, mbox, link).


Message #15 received at 727802-done@bugs.debian.org (full text, mbox, reply):

From: Jeremy Bícha <jbicha@debian.org>
To: 727802-done@bugs.debian.org
Subject: Re: iagno: game against level 3 ai hangs midway
Date: Wed, 12 Nov 2025 17:26:39 -0500
Version: 1:3.34.0-1



Bug archived. Request was from Debbugs Internal Request <owner@bugs.debian.org> to internal_control@bugs.debian.org. (Thu, 11 Dec 2025 07:24:53 GMT) (full text, mbox, link).


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