Debian Bug report logs - #578461
RFP: jreality -- visualization and sonification library and viewer

Package: wnpp; Maintainer for wnpp is wnpp@debian.org;

Reported by: David Bremner <bremner@unb.ca>

Date: Tue, 20 Apr 2010 01:03:01 UTC

Severity: wishlist

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Report forwarded to debian-bugs-dist@lists.debian.org, wnpp@debian.org:
Bug#578461; Package wnpp. (Tue, 20 Apr 2010 01:03:04 GMT) Full text and rfc822 format available.

Acknowledgement sent to David Bremner <bremner@unb.ca>:
New Bug report received and forwarded. Copy sent to wnpp@debian.org. (Tue, 20 Apr 2010 01:03:04 GMT) Full text and rfc822 format available.

Message #5 received at submit@bugs.debian.org (full text, mbox):

From: David Bremner <bremner@unb.ca>
To: Debian Bug Tracking System <submit@bugs.debian.org>
Subject: RFP: jreality -- visualization and sonification library and viewer
Date: Mon, 19 Apr 2010 21:59:32 -0300
Package: wnpp
Severity: wishlist


* Package name    : jreality
  Version         : 20100419+svn5131
  Upstream Author : Peter Brinkmann <pbnewyork@gmail.com>,
                    Charles Gunn <gunn@math.tu-berlin.de>,
		    Tim Hoffman <hoffmann@math.tu-berlin.de>,
		    Ulrich Pinkall <pinkall@math.tu-berlin.de>,
		    Stefan Sechelmann <sechel@math.tu-berlin.de>,
		    Steffen Weissmann <weissman@math.tu-berlin.de>
* URL             : http://www3.math.tu-berlin.de/jreality/
* License         : BSD
  Programming Lang: Java
  Description     : visualization and sonification library 


jReality is a visualization and sonification library focused on
mathematical and scientific content.  jReality has intrinsic support
for not only euclidean geometry but also for hyperbolic and
elliptic/spherical geometry.

jReality provides a wide set of rendering backends, including not only
real-time rendering on a desktop and in immersive virtual reality
environments, but also a variety of exportable file formats, including
RenderMan® for high-quality stills and movies; and PostScript, PDF and
SVG for publications.

jReality supports spatialized audio. Various sound sources (e.g.,
audio files or software synthesizers) can be placed in the 3D
scene. The audio can then be rendered on a wide range of speaker
setups including stereo, 5.1 surround, and arbitrary Ambisonics
rigs. 

Notes:

Besides being cool, this will apparently be the official visualization
tool for polymake, which I am packaging (really, I am!).




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