Debian Bug report logs -
#319599
RFP: darkplaces -- improved engine for original quake1
Toggle useless messages
Report forwarded to debian-bugs-dist@lists.debian.org, <wnpp@debian.org>:
Bug#319599; Package wnpp.
(full text, mbox, link).
Acknowledgement sent to Alexander Fieroch <fieroch@web.de>:
New Bug report received and forwarded. Copy sent to <wnpp@debian.org>.
(full text, mbox, link).
Message #5 received at submit@bugs.debian.org (full text, mbox, reply):
Package: wnpp
Severity: wishlist
URL: http://icculus.org/twilight/darkplaces/index.html
License: GPL
Description:
darkplaces is a greatly improved engine for quake1 with new advanced
graphic effects.
Information forwarded to debian-bugs-dist@lists.debian.org, <wnpp@debian.org>:
Bug#319599; Package wnpp.
(full text, mbox, link).
Acknowledgement sent to Neil McGovern <neilm@debian.org>:
Extra info received and forwarded to list. Copy sent to <wnpp@debian.org>.
(full text, mbox, link).
Message #10 received at 319599@bugs.debian.org (full text, mbox, reply):
On Sat, Jul 23, 2005 at 12:14:53PM +0200, Alexander Fieroch wrote:
> Package: wnpp
> Severity: wishlist
>
> URL: http://icculus.org/twilight/darkplaces/index.html
> License: GPL
>
> Description:
>
> darkplaces is a greatly improved engine for quake1 with new advanced
> graphic effects.
>
>
This really isn't enough information.
Could you include the following?:
----------------------------------------------
Package name : testpackage
Version : x.y.z
Upstream Author : Name <somebody@example.org>
URL : http://www.example.org/
License : (GPL, LGPL, BSD, MIT/X, etc.)
Description : This is the short description
(Include the long description here.)
----------------------------------------------
Regards,
Neil McGovern
--
A. Because it breaks the logical sequence of discussion
Q. Why is top posting bad?
gpg key - http://www.halon.org.uk/pubkey.txt ; the.earth.li B345BDD3
Information forwarded to debian-bugs-dist@lists.debian.org, <wnpp@debian.org>:
Bug#319599; Package wnpp.
(full text, mbox, link).
Acknowledgement sent to Jon Dowland <lists@alcopop.org>:
Extra info received and forwarded to list. Copy sent to <wnpp@debian.org>.
(full text, mbox, link).
Message #15 received at 319599@bugs.debian.org (full text, mbox, reply):
On Sat, Jul 23, 2005 at 12:20:33PM +0100, Neil McGovern wrote:
> On Sat, Jul 23, 2005 at 12:14:53PM +0200, Alexander Fieroch wrote:
> > Package: wnpp
> > Severity: wishlist
> >
> > URL: http://icculus.org/twilight/darkplaces/index.html
> > License: GPL
> >
> > Description:
> >
> > darkplaces is a greatly improved engine for quake1 with new advanced
> > graphic effects.
> >
> >
>
> This really isn't enough information.
Agreed. Take a look at descriptions for other doom and quake engine
packages to see how it could be done. Here's a stab at a
description, based on the description for Quake2 and material from the
darkplaces webpage:
=========================================================================
Description: improved version of id Software's Quake engine
darkplaces is a greatly improved Quake engine, featuring much improved
bullet impacts, blood splatters, alpha blending and a custom openGL
renderer.
.
Quake is a 3D action game engine in first-person perspective, commonly
known as a ``first person shooter''.
.
This package contains no data files. You will need to either install
the commercial Quake data, or alternative free data files.
=========================================================================
--
Jon Dowland
http://jon.dowland.name/
PGP fingerprint: 7032F238
Changed Bug title.
Request was from Marcela Tiznado <mtiznado@linux.org.ar>
to control@bugs.debian.org.
(full text, mbox, link).
Information forwarded to debian-bugs-dist@lists.debian.org, <wnpp@debian.org>:
Bug#319599; Package wnpp.
(full text, mbox, link).
Acknowledgement sent to Moritz Muehlenhoff <jmm@inutil.org>:
Extra info received and forwarded to list. Copy sent to <wnpp@debian.org>.
(full text, mbox, link).
Message #22 received at 319599@bugs.debian.org (full text, mbox, reply):
Hi,
what's the status of your "Dark Places" ITP, are you still working on
packages?
Cheers,
Moritz
Owner recorded as Alexander Fieroch <fieroch@web.de>.
Request was from Thomas Huriaux <thomas.huriaux@gmail.com>
to control@bugs.debian.org.
(full text, mbox, link).
Information forwarded to debian-bugs-dist@lists.debian.org, <wnpp@debian.org>, Alexander Fieroch <fieroch@web.de>:
Bug#319599; Package wnpp.
(full text, mbox, link).
Acknowledgement sent to Jon Dowland <jon@alcopop.org>:
Extra info received and forwarded to list. Copy sent to <wnpp@debian.org>, Alexander Fieroch <fieroch@web.de>.
(full text, mbox, link).
Message #29 received at 319599@bugs.debian.org (full text, mbox, reply):
[Message part 1 (text/plain, inline)]
Hi, re-pinging this ITP: do you still intend to package
darkplaces?
I'd encourage you to consider joining the debian games team:
<http://wiki.debian.org/Games>. We work on collaboratively
packaging games such as darkplaces.
If you do not respond or are no longer interested in
packaging darkplaces, I will consider hijacking this ITP for
the debian games team anyway :)
--
Jon Dowland
[signature.asc (application/pgp-signature, inline)]
Acknowledgement sent to "Muammar El Khatib" <muammarelkhatib@gmail.com>:
Extra info received and filed, but not forwarded.
(full text, mbox, link).
Message #34 received at 319599-quiet@bugs.debian.org (full text, mbox, reply):
Hi,
What is the current status of darkplaces' ITP? (This is just a qa
ping, I'm not interested in adopting it.)
Thanks
--
Muammar El Khatib.
Linux user: 403107.
Key fingerprint = 90B8 BFC4 4A75 B881 39A3 1440 30EB 403B 1270 29F1
http://muammarelkhatib.net | http://www.teorex.org
,''`.
: :' :
`. `'
`-
Information forwarded to debian-bugs-dist@lists.debian.org, <wnpp@debian.org>, Alexander Fieroch <fieroch@web.de>:
Bug#319599; Package wnpp.
(full text, mbox, link).
Acknowledgement sent to Jon Dowland <jon+bts@alcopop.org>:
Extra info received and forwarded to list. Copy sent to <wnpp@debian.org>, Alexander Fieroch <fieroch@web.de>.
(full text, mbox, link).
Message #39 received at 319599@bugs.debian.org (full text, mbox, reply):
owner 319599 pkg-games-devel@lists.alioth.debian.org
thanks
Hello,
Well it's been over two years since the original ITP, so
I'm hijacking it on behalf of the debian games team.
I'll try to track quake1-related stuff at
<http://wiki.debian.org/Games/Quake>.
--
Jon Dowland
Owner changed from Alexander Fieroch <fieroch@web.de> to pkg-games-devel@lists.alioth.debian.org.
Request was from Jon Dowland <jon+bts@alcopop.org>
to control@bugs.debian.org.
(Mon, 24 Mar 2008 22:01:30 GMT) (full text, mbox, link).
Information forwarded
to debian-bugs-dist@lists.debian.org, <wnpp@debian.org>, pkg-games-devel@lists.alioth.debian.org:
Bug#319599; Package wnpp.
(Sun, 29 Nov 2009 20:48:06 GMT) (full text, mbox, link).
Acknowledgement sent
to Guillem Jover <guillem@debian.org>:
Extra info received and forwarded to list. Copy sent to <wnpp@debian.org>, pkg-games-devel@lists.alioth.debian.org.
(Sun, 29 Nov 2009 20:48:06 GMT) (full text, mbox, link).
Message #46 received at 319599@bugs.debian.org (full text, mbox, reply):
Hi!
On Mon, 2008-03-24 at 22:00:34 +0000, Jon Dowland wrote:
> Well it's been over two years since the original ITP, so
> I'm hijacking it on behalf of the debian games team.
>
> I'll try to track quake1-related stuff at
> <http://wiki.debian.org/Games/Quake>.
Actually, darkplaces is already in Debian, but repackaged as nexuiz. I
think it would make way more sense to detangle it from nexuiz and make
the latter use the former as just its engine instead, as darkplaces is
able to use several other data packs, including the original Quake ones.
The only problem is that some data packs conflict with others with
respect to their basedir, as some expect to use a different one. For
example all games using “data” as their basegame dir conflict with
each other, and OpenQuartz conflicts with the original Quake due to
both using “id1” as basegame dir and having no modgame dir. All this
can be seen in «common.c (gamemode_info)».
I think the best soltution to this would be to set fs_basedir from that
same struct, depending on the game to use.
This would allow packaging new games by just depending on darkplaces,
shipping the data, and a symlink with the proper game name to the
darkplaces binary, which would then automatically choose which game
values and directories to use.
regards,
guillem
Information forwarded
to debian-bugs-dist@lists.debian.org, wnpp@debian.org, pkg-games-devel@lists.alioth.debian.org:
Bug#319599; Package wnpp.
(Sat, 19 Feb 2011 17:44:19 GMT) (full text, mbox, link).
Acknowledgement sent
to Lucas Nussbaum <lucas@debian.org>:
Extra info received and forwarded to list. Copy sent to wnpp@debian.org, pkg-games-devel@lists.alioth.debian.org.
(Sat, 19 Feb 2011 17:44:19 GMT) (full text, mbox, link).
Message #51 received at 319599@bugs.debian.org (full text, mbox, reply):
retitle 319599 RFP: darkplaces -- improved engine for original quake1
noowner 319599
thanks
Hi,
This is an automatic email to change the status of darkplaces back from ITP
(Intent to Package) to RFP (Request for Package), because this bug hasn't seen
any activity during the last 6 months.
If you are still interested in adopting darkplaces, please send a mail to
<control@bugs.debian.org> with:
retitle 319599 ITP: darkplaces -- improved engine for original quake1
owner 319599 !
thanks
However, it is not recommended to keep ITP for a long time without acting on
the package, as it might cause other prospective maintainers to refrain from
packaging that software. It is also a good idea to document your progress on
this ITP from time to time, by mailing <319599@bugs.debian.org>.
Thank you for your interest in Debian,
--
Lucas, for the QA team <debian-qa@lists.debian.org>
Changed Bug title to 'RFP: darkplaces -- improved engine for original quake1' from 'ITP: darkplaces -- improved engine for original quake1'
Request was from Lucas Nussbaum <lucas@debian.org>
to control@bugs.debian.org.
(Sat, 19 Feb 2011 17:56:12 GMT) (full text, mbox, link).
Removed annotation that Bug was owned by pkg-games-devel@lists.alioth.debian.org.
Request was from Lucas Nussbaum <lucas@debian.org>
to control@bugs.debian.org.
(Sat, 19 Feb 2011 17:56:12 GMT) (full text, mbox, link).
Information forwarded
to debian-bugs-dist@lists.debian.org, wnpp@debian.org:
Bug#319599; Package wnpp.
(Thu, 07 Jul 2011 21:00:08 GMT) (full text, mbox, link).
Acknowledgement sent
to Simon McVittie <smcv@debian.org>:
Extra info received and forwarded to list. Copy sent to wnpp@debian.org.
(Thu, 07 Jul 2011 21:00:08 GMT) (full text, mbox, link).
Message #60 received at 319599@bugs.debian.org (full text, mbox, reply):
owner 319599 !
thanks
On Sun, 29 Nov 2009 at 21:40:33 +0100, Guillem Jover wrote:
> Actually, darkplaces is already in Debian, but repackaged as nexuiz. I
> think it would make way more sense to detangle it from nexuiz and make
> the latter use the former as just its engine instead, as darkplaces is
> able to use several other data packs, including the original Quake ones.
Nexuiz is (by now) a pretty old version of DarkPlaces, its copyright
file doesn't really live up to current best-practice, and it deals with a
lot of its optional dependencies in rather a strange way: they're dlopen()'d,
without any systematic compatibility check.
I've brought up a more modern version of DarkPlaces as an independent
package, with a more comprehensive copyright file and patches to use normal
dynamic linking:
http://anonscm.debian.org/gitweb/?p=pkg-games/darkplaces.git
This also provides the /usr/lib/quake/quake-engine alternative and the
corresponding quake-engine virtual package.
> I think the best soltution to this would be to set fs_basedir from that
> same struct, depending on the game to use.
For the moment I've left the upstream basedir handling alone, because that's
how all of the Quake engine "ports" (forks) have always worked, as far as I
can see.
> This would allow packaging new games by just depending on darkplaces,
> shipping the data, and a symlink with the proper game name to the
> darkplaces binary, which would then automatically choose which game
> values and directories to use.
One disadvantage of that sort of thing is that we'd have to hard-code every
supported game's basedir into DarkPlaces, in advance.
I think shipping a small shell script in the game "metapackage" is fine; we
already have to ship a .desktop file and an icon somewhere, and putting those
in the packages generated by game-data-packager is somewhat undesirable (it's
harder to get them updated).
S
Owner recorded as Simon McVittie <smcv@debian.org>.
Request was from Simon McVittie <smcv@debian.org>
to control@bugs.debian.org.
(Thu, 07 Jul 2011 21:00:10 GMT) (full text, mbox, link).
Information forwarded
to debian-bugs-dist@lists.debian.org, wnpp@debian.org:
Bug#319599; Package wnpp.
(Thu, 07 Jul 2011 21:42:18 GMT) (full text, mbox, link).
Acknowledgement sent
to Simon McVittie <smcv@debian.org>:
Extra info received and forwarded to list. Copy sent to wnpp@debian.org.
(Thu, 07 Jul 2011 21:42:19 GMT) (full text, mbox, link).
Message #67 received at 319599@bugs.debian.org (full text, mbox, reply):
On Thu, 07 Jul 2011 at 21:58:16 +0100, Simon McVittie wrote:
> I've brought up a more modern version of DarkPlaces as an independent
> package, with a more comprehensive copyright file and patches to use normal
> dynamic linking:
>
> http://anonscm.debian.org/gitweb/?p=pkg-games/darkplaces.git
I've also added a darkplaces branch to the nexuiz package's git repository.
This replaces the contents of the nexuiz package with a minimal tarball
containing just the icon and COPYING; the Debian directory contains wrapper
scripts which use the separately-packaged DarkPlaces engine.
S
Added tag(s) pending.
Request was from Anibal Monsalve Salazar <anibal@debian.org>
to control@bugs.debian.org.
(Fri, 15 Jul 2011 20:06:05 GMT) (full text, mbox, link).
Reply sent
to Simon McVittie <smcv@debian.org>:
You have taken responsibility.
(Sat, 16 Jul 2011 07:51:07 GMT) (full text, mbox, link).
Notification sent
to Alexander Fieroch <fieroch@web.de>:
Bug acknowledged by developer.
(Sat, 16 Jul 2011 07:51:07 GMT) (full text, mbox, link).
Message #74 received at 319599-close@bugs.debian.org (full text, mbox, reply):
Source: darkplaces
Source-Version: 0~20110628+svn11231-1
We believe that the bug you reported is fixed in the latest version of
darkplaces, which is due to be installed in the Debian FTP archive:
darkplaces-dbg_0~20110628+svn11231-1_amd64.deb
to main/d/darkplaces/darkplaces-dbg_0~20110628+svn11231-1_amd64.deb
darkplaces-server_0~20110628+svn11231-1_amd64.deb
to main/d/darkplaces/darkplaces-server_0~20110628+svn11231-1_amd64.deb
darkplaces_0~20110628+svn11231-1.debian.tar.gz
to main/d/darkplaces/darkplaces_0~20110628+svn11231-1.debian.tar.gz
darkplaces_0~20110628+svn11231-1.dsc
to main/d/darkplaces/darkplaces_0~20110628+svn11231-1.dsc
darkplaces_0~20110628+svn11231-1_amd64.deb
to main/d/darkplaces/darkplaces_0~20110628+svn11231-1_amd64.deb
darkplaces_0~20110628+svn11231.orig.tar.gz
to main/d/darkplaces/darkplaces_0~20110628+svn11231.orig.tar.gz
A summary of the changes between this version and the previous one is
attached.
Thank you for reporting the bug, which will now be closed. If you
have further comments please address them to 319599@bugs.debian.org,
and the maintainer will reopen the bug report if appropriate.
Debian distribution maintenance software
pp.
Simon McVittie <smcv@debian.org> (supplier of updated darkplaces package)
(This message was generated automatically at their request; if you
believe that there is a problem with it please contact the archive
administrators by mailing ftpmaster@debian.org)
-----BEGIN PGP SIGNED MESSAGE-----
Hash: SHA256
Format: 1.8
Date: Fri, 15 Jul 2011 17:36:05 +0100
Source: darkplaces
Binary: darkplaces darkplaces-server darkplaces-dbg
Architecture: source amd64
Version: 0~20110628+svn11231-1
Distribution: unstable
Urgency: low
Maintainer: Debian Games Team <pkg-games-devel@lists.alioth.debian.org>
Changed-By: Simon McVittie <smcv@debian.org>
Description:
darkplaces - Game engine for Quake and similar 3D first person shooter games
darkplaces-dbg - debug symbols for the DarkPlaces game engine
darkplaces-server - Standalone server for Quake-based games
Closes: 319599
Changes:
darkplaces (0~20110628+svn11231-1) unstable; urgency=low
.
* Initial release to Debian under this name (Closes: #319599)
* Initial Debian patchset:
- link against libjpeg, zlib, libvorbis, modplug, libode, libtheora,
libogg, libpng, curl, freetype2 "properly" instead of loading them
with dlopen, to have better dependency information; use their headers,
instead of inlining a simplified version
- disable loading d0_blind_id, d0_rijndael, OffscreenGecko libraries,
rather than dlopening a potentially-incompatible version
- fix some typos picked up by Lintian
- import a patch from the nexuiz package (which is actually an old
copy of DarkPlaces) to compile on kFreeBSD
Checksums-Sha1:
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62e55403acb43664481f592b7c3e981e49e48fde 1402364 darkplaces-server_0~20110628+svn11231-1_amd64.deb
d356d82d4f2ced9bd12dc6984052be9f6109edba 5059980 darkplaces-dbg_0~20110628+svn11231-1_amd64.deb
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Files:
d9e9397d500f09ca7d2b77ad1891e8dd 2166 games optional darkplaces_0~20110628+svn11231-1.dsc
2cd11721df719d24fa3862cfb371082d 1928073 games optional darkplaces_0~20110628+svn11231.orig.tar.gz
dbac68325617c2d72eed2f85a8843f55 30573 games optional darkplaces_0~20110628+svn11231-1.debian.tar.gz
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4050097e1f8e689ae2143e4cfe83792d 1402364 games optional darkplaces-server_0~20110628+svn11231-1_amd64.deb
42e6ecc7212514b9c1ac9c77219c9085 5059980 debug extra darkplaces-dbg_0~20110628+svn11231-1_amd64.deb
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Bug archived.
Request was from Debbugs Internal Request <owner@bugs.debian.org>
to internal_control@bugs.debian.org.
(Sun, 14 Aug 2011 07:37:14 GMT) (full text, mbox, link).
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